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Bingo And Skill Games Kick Off Day Two


Published: Thursday, May 18, 2006 Online-Casinos.com

BINGO AND SKILL GAMES KICK OFF DAY TWO

By industry standards the numbers have a way to go, but bingo and skill gaming have plenty of potential

"Online Bingo is not your grandmother's game," said Parlay Entertainment's Andrew Branscombe as day two of the 8th Global Interactive Gaming Summit and Expo (GIGSE) went into high gear with panels discussing bingo and skill gaming.

He was referring to the different player demographic online where women in the 25 to 45 year age group dominate an onbline bingo market worth $200 million a year that attracts 5 million players, 75 percent of them from the USA, 15 percent from the UK and the remainder in a wide range of countries with different cultures but a love for the 800 year old game.

With up to 4 000 concurrent players on his companys network, the Parlay Executive said that there was still good room for growth, and that big and well known brands like Virgin Gala and Party Gaming were making their presence felt in the sector.

Electronic bingo devices were being increasingly seen in land halls, which could be useful in preparing the transition of growing numbers of land bingo players to the online version. Big tournaments were now becoming more frequent....some paying out almost a million dollars in a significant escalation of business from earlier tourney prizes of around $1 000. And whilst lifetime player values were not at casino or poker room levels, they were improving.

"The space is not yet heavily competitive, and there has been little penetration of markets outside the UK and USA," he said, adding that up to 40 percent of sites were still free play only.

Doing a little crystal ball gazing, Brunscombe said that the versatility of the bingo module would continue, being suitable for standalone, plug-in and network applicationsd. Big, linked coss-site progressive jackpots as practised in land bingo would evolve along with better technology and some industry consolidation.

1 Gaming president Daniel Kajouie largely supported Brunscombe's assessment, saying that bingo was an ideal addition to casino sites and had solid potential. There was a strong element of the community in the games, it was exciting to play and socially acceptable.

Dermot Smurfit's Skill Games panel featured a number of very experienced executives in the sector. Smurfit, the marketing guru at Game Account in the UK led a definition of skill gaming as games where the player should feel that skill plays a real role playing and winning against others. His company had introduced Gin Rummy, Backgammon and even a form of P2P Blackjack with some early success.

Mahjong Mania panelist Ian Sherrington revealed that his company has signed a number of major provider deals for this highly popular Asian game, including Microgaming, where it was believed that Vegas Partners Lounge would probably pioneer the new addition.

Richard Sweet of Funtech said his company now had 25 million users on the books, and that efficient ranking technology was important to ensure that players were fairly matched or they would move on. Tourneys were active, and his typical demographic was a 35+ middle income American female, although demographics could shift dependent on game.

Newcomer due to launch soon in collaboration with Bet & Win was GamArena. Andrew Pelger said this mainly Scandinavian targeted venture would try to attract competitive males for its P2P gaming and that tourneys and several innovations had been part of the extensive development process.

When it came to looking ahead, Eberhard Durrschmid of the Austrian company Green Tube said that in Europe there were differing cultural and traditional game differences, so localisation was important.

The panelists were unanimous in saying that the sector needed to prove its economic viability and publicise the advantages of offering the wide range of games that were now available and essentially legal. Revenues were thought to be doubling year on year but had not yet reached the levels of other forms of online gaming. There were ongoing technology improvements to safeguard the players against hackers and robot player and these would continue to be developed to assure players of fair games.

One of the most spectacular addresses at the conference, thanks to some dynamic digital video backing was from the world's biggest TV program producer Endemol, working through subsidiary Victoria Real. Manager Brian MacSweeney used a supersized screen to full advantage to showcase how innovative use of mass-entertainment techniques can be imaginatively deployed to draw the mass market to online gambling.

This was really something different, using TV reward shows and online versions to increase excitement and participation through cross-selling and sheer entertainment.

MacSweeney's comapny has already done outstanding work with progressive companies like Ladbrokes Poker and live play betting on The Gaming Club's new sportsbook, and a new division of Victoria Real has been started to further develop this exciting new approach to getting more players. The 12 episode Ladbrokes Flash tutorial is worth seeing.

Other sessions of specialised interest on Day 2 dealt with weighty legal, taxation, sovereignty and advertising issues affecting the industry.

The Expo part of GIGSE opened late in the morning with 130 exhibitors, an increase over last year's 90. All the big names were there except, suprisingly Cryptologic-Wagerlogic.

The development teams at Microgaming are clearly still going flat out and CEO Roger Raatgever said that regular monthly multi game releases would continue, offering players the benefit of a wide choice embracing different game genres. Strengthening the central Microgaming brand, the company has brought its progressives products together under the Microgaming Progressive Network banner, and the old Prima brand now becomes Microgaming Poker Network. Good news from the Alderney jurisdiction is that the MGS software has been thoroughly tested and approved to that jurisdiction's stringent standards, making the software probably the most tested on the Internet (it is also eCOGRA-approved and continuously monitored for fairness)

Rival, the new software kid on the block with the innovative and popular interactive, or i-slots equipping four online casinos belonging to the Curacao registered The 400 Group was making a splash with human versions of its virtual story characters. The newly appointed CEO Stephen Padveen says his company is very well funded by parent Black Chip and that he is gathering a team of top quality people to ensure that Support activities are professionally run and that games development continues apace - 2 years of preparation went into the turnkey software and games. Padvbeen is in the industry for the long haul and is determined that both his company and his licensees should operate to best industry practice standards.

Playtech as usual had a large and impressive stand, and told us that their promise at the ICE show in January to deliver 3 to 4 new games every month had been kept and would continue. The company is hitting its stride after a successful London IPO and recently signed up the Hard Rock Casino.

It's perhaps a sign of the times as the industry matures, but there was a noticeable presence of anti-fraud and ID verification companies received plenty of attention from visitors as these new products were impressively demonstrated. Iovation's device-based ieSnare offers a comprehensive, flexible and scaleable product that VP Operations and founder Molly O'Hearn is clearly proud of and with good cause.

New to the gambling industry but already widely experienced in banking and other business sectors is Idology from Atlanta, Georgia. President and CEO John Dancu told us that his online checking and verification system has over 4 000 data sources including public databases, although credit bases are eschewed. With powerful cross-reference capability and the inclusion of knowledge-based question information the product is likely to be popular.

Global age and identification verifier 192 Player-ID was also attracting attention for its fast, real-time action using a wide range of independent databases internationally. Citadel Commerce is one of the firm's clients.

Getting back to the software providers, Boss Media has been busy since our last interview with them at ICE in January. The affable Marketing Head Eric Matsgard told us that the company has been working hard to develop 15 to 20 brand news Flash games to retire the older Java offerings, probably this summer. The company has signed a longterm licensing agreement for poker and casino games with Gibrlatar-based white label company St Minver, and has experienced remarkable success with its poker venture at government owned Svenske Spel Poker - in six weeks the player signups are exceeding that of Scandinavian giant Unibet. Work with the Swedish TV show BingoLotto has also progressed well. Boss is especially pleased with the reception its launch this week of a totally new interface and navigation upgrade received. Access steps have been reduced from 18 steps to 4, and the layout and graphics are outstanding. 2 new games accompanied the launch.

Boss Media was always complimented on its graphics, but many delegates were saying that the PKD.com poker firm has surpassed it with animated avatars, extraordinaryily sharp graphics and swooping, dynamic camera angles that bring the game to life. The large screen demonstration stopped visitors in their tracks and the site at Pok3d.com was picking up some heavy action. Owned by Codecom Limited the company is based in Limassol, Cyprus.

Gambling Federation was present and promoting it's association with the workmanlike poker software and network from Tribeca Tables. The recently released dog show slot "Best of Show" has been popular and more new games are being developed for the sumnmer months in Europe.

Orbis Openbet was pulling the crowds in with the sharp 'n scary graphics and sound effects on their slot Heaven and Hell. And therte arte new games on the way including Backgammon. Something like 26 Flash games in the casino suite will be launched shortly.

Net Entertainment, the successful Swedish provider that is now a standalone firm in the Cherry group is celebrating its 10th anniversary in the business this year, and new developments showcased in January are now operational.

Rounding off a busy day, with several important sites left to visit tomorrow, Online-Casinos.com & InfoPowa attended two interesting presentations over the lunch period. In Online Casino Management 101 a big crowd listened to Casinomeister's Bryan Bailey giving tips on how to handle online casino issues in a professional and ethical manner. As Bailey commented, "None of this stuff is rocket science, and yet we so often see online casinos infuriating and frustrating players by not looking after the fundamentals of good customer care and plain old business common sense."

Player views were presented in a well attended and fast-moving panel discussion on the need for regulation. Chaired by Michael Hirst OBE, the panellists included Andrew Beveridge of eCOGRA, Ted Loh and poker authority and writer Roy Cooke as player representatives.

Player representatives at an online gambling conference in Montreal today called for more Internet casino and poker room operators to join regulatory initiatives in order to afford online players additional protection.

Discussing the need for more effective regulkation of online casinos and poker rooms, Loh said that trust was critically important in the online gambling space, and that several national licensing jurisdictions were failing players by not responding to complaints and failing to effectively police the activities of their licensees.

"Too often players are treated badly by an operator, and when they turn to the licensing jurisdiction for relief they are ignored," he said.

Noted poker writer and expert Roy Cooke said that better discipline and regulation at online poker sites could be good for business, as only 10 percent of American players have ventured into online poker for real money play due to personal fears and perceptions of collusion or being cheated.

Loh added that there were insufficient assurances for players that softwares were fair and operational standards were professional and maintained at a high level. This had led to the formation of standards and enforcement self-regulator eCommerce and Online Gaming Regulation and Assurance (eCOGRA) which was a positive move in the right direction with excellent dispute resolution facilities, but needed more support from software providers and their licensees, and more transparency in its dispute findings.

eCOGRA CEO Andrew Beveridge pointed out that the 76 operations currently entitled to bear eCOGRA's "Play It Safe" seal were supported by three of the largest software providers in the industry, all of which had been required to pass tough probity and software evaluations.

"But it is true that the more providers and online casinos and poker rooms join us, the more comprehensive the protection for the player," he said. "The eCOGRA initiative is open to all and the industry needs to pull together to ensure effective player protection and better efficiencies. Companies can do that by engaging with eCOGRA, where our seal-holders already handle some 70 percent of the online casino business," he said.

Beveridge discussed the eCOGRA inspection and monitoring technology developed by a top tier international business services group to check and verify the fairness of software. He outlined the practical requirements for best practice casino and poker room operation enforced by his non profit organisation.

Panel chairman Michael Hirst OBE raised the question of problem and underage gambling in the online environment, and was told that on-site advice and measures, together with practical training courses for staff at "Play It Safe" venues were all part of the eCOGRA system, working in partnership with the international Global Gambling Guidance Group (G4)



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