Spain Addresses Online Gambling and Inspection

In Spain, the federal government has recently released important data regarding spend for regulated gaming control. These give insight as to what is needed to control the industry in Spain and how the invested funds might return in the future. The report went into detail about how technology has helped improve the DGOJ’s program for gambling in 2022.

A monitor displays glowing teal lines indicating the workings of a computer chip.

Tools like NAIPE and CENSUS help the DGOJ assess large quantities of data concerning the gaming industry in Spain. Adi Goldstein/Unsplash

A look into Spain’s gambling budget

With the new year comes new data. In Spain, the government has responded to the start of the year by sharing several interesting pieces of information regarding its gaming industry. Most recently, the government shared details about how its spending for regulating the gaming industry is divided up.

Within its detailed breakdown, it explained the ins and outs of the budget for “Program 496M” which is otherwise known as their program for gambling regulation. The program’s budget is about $1,115 million USD and allocated to several different entities.

Axway, a software company originating in Sweden, has allocated $227,336 USD for its perpetual license in Spain. Axway is not strictly a gaming company and its Spanish-language website indicates that it has more dealings in Spain than just its deal with the federal government on regulated gaming.

Within Axway’s budget is a further $227,336 USD for “expansion of cores” and $108,255 USD for the migration of its services to B2Bi (integrating B2B and EDI systems). These work in partnership with ORACLE, a multinational computer software company that originated in the United States. ORACLE is responsible for the system’s network functionality, for which it is allocated $460,085 of the budget.

Spain’s General Directorate for the Regulation of Gambling offered further insights about the budget and the need for these various systems, explaining that an industry like gambling regulation deals with data that is updated on an ongoing basis, including licenses, paid tax and suspicious activity information.

It is therefore vital for the DGOJ to have a constant overview of those within the regulated system (as well as those outside of it). For this monitoring, it uses an internal control system (SCI) to capture all economic movement within the regulated industry. It is an advanced system which allows for electronic inspection of activity.

Tech tools help regulate gaming in Spain

So what does this budget actually do? To some extent, the DGOJ and its software partners have already made leaps and bounds by creating their own new tools to help with the regulation process. Their recent report explained more about what these tools are and how they work.

The first one, known as NAIPE, downloads and stores operators’ files. Through this process, it can also analyze the quality of this information as it stores it. The second tool, CENSUS, creates uniformity between the data that NAIPE collects and other data systems created by the DGOJ.

With these tools, the DGOJ can seamlessly integrate its data from both electronic and manual sources, which is a big step in bringing Spain’s gaming programs into the future. Its partner companies have also helped by improving Wi-Fi in its headquarters. They have likewise worked to better the data processing of gaming operators.

The gaming authority also shared data about how that data has been assessed throughout 2022, since this past year is the main focus of the report. During the year (up until November 30), the program was able to run 971 data quality controls.

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